Christoffer Karlsson

Game Programmer

  • Showroom

    This is one of the largest collection of projects i worked on, where we iteratively developed a template framework for a digital showroom in Unreal Engine. Using this template we tailored applications for our clients, adding their products and branding the UI to match each company’s graphical profile.

    Continue reading →
    Showroom
  • Elitfönster VR

    In this project we developed a minigame in VR for marketing purposes. The players objective is to, through some simplified steps, mount a window as fast as possible. The challenge of intuitivity in VR really shines when the target audience includes people of all ages with no prior gaming, VR or window mounting experience.

    Continue reading →
    Elitfönster VR